Once you're in a fight your fate is controlled by your and your enemies' Attack Speed, Defense, and Damage stats, with a dash of whether or not the percentage chance gods give you more Crits, Counters, and Evades than the other side. In those first few minutes you won't do much, quite literally, as battles are hands-off. The correspondingly retro music's good, too, even if a few tracks play a bit too often for the couple dozen hours Loop Hero will likely take you to play through. The art in fights is more detailed, showing 8-bit warriors slugging it out with basic attack animations, though like a 1990 RPG the sprites don't vary with changes in weapon or as enemies level up. It’s inhabited only by your hero – little more than a 4-bit blob of white pixels – and a handful of bouncing green bubbles representing basic slime blob enemies. “The map is represented with charmingly simple pixel graphics for the loop itself, which begins as a featureless, angular path through the lonely darkness. It's a delightfully unsettling, disorienting place where even the elaborate pixel art portraits of the bad guys aren't sure what's going on. Even abstract concepts like knowledge and permanence are vanishing into the void. Loop Hero’s world is ending nobody can remember things anymore, so those things are disappearing. I only escaped because once its stat-building puzzles are solved there’s not much more to it.Before we even get to its strangely hypnotic and unorthodox gameplay, it has to be said that this is the most excellently surreal apocalyptic fantasy setting since Dark Souls. This exploratory experiment drew me in so deeply with its buffet of synergies and clever strategies that I lost track of time while playing more often than not. There's nothing quite like this strange combination of idle game autobattler with roguelite deckbuilding and puzzley tile placement. #LOOP HERO ART FULL#But what's left if you take away character control and just about everything but crunching stat numbers and filling in the map? You get Loop Hero, and it turns out to be a game full of compellingly unique ideas and a weird fantasy world that demands attention. The tactical decisions, crunching numbers, the strategizing, conserving strength for future encounters. Loot and Upgrade: Strike down menacing creatures, recover stronger loot to equip on the fly and unlock new perks along the way.Įxpand Your Camp: Turn hard-earned resources into campsite upgrades and gain valuable reinforcements with each completed loop along the expedition path.Traditionally, some of the best stuff in an RPG is the combat. Find balance between the cards to increase your chances of survival while recovering valuable loot and resources for your camp. Plan Your Struggle: Strategically place building, terrain, and enemy cards along each loop to create your own dangerous path. No expedition is ever the same as the ones before it. Infinite Adventure: Select from unlockable character classes and deck cards before setting out on each expedition along a randomly generated loop path. Unlock new classes, new cards, and devious guardians on your quest to shatter the endless cycle of despair. Recover and equip powerful loot for each class of hero for their battles and expand the survivors' camp to reinforce each adventure through the loop. Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero. The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos.
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